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Histórico de Versões Móveis

285 bytes adicionados, 18h27min de 14 de fevereiro de 2019
update to match English wiki
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==1.17Android==Stardew Valley 1[https://www.stardewvalley.17 for iOS was released on 20 December 2018net/android-version-coming-soon/ Coming soon].
; Bug fixes==iOS=====1.17===: Stardew Valley 1.17 for iOS was released on 20 December 2018.
:* Fixed fly swarms in mines and [[Pântano da bruxa]].; Bug fixes
==1.16==Stardew Valley 1.16 for iOS was released on 19 December 2018::* Fixed fly swarms in mines and [[Pântano da bruxa]].
; Changes===1.16===: Stardew Valley 1.16 for iOS was released on 19 December 2018.
:* Improved virtual joystick controls for slingshot.; Changes
; Bug fixes::* Improved virtual joystick controls for slingshot.
:* Fixed Pam and Penny sometimes disappearing.:* Fixed various issues.; Bug fixes
==1::* Fixed Pam and Penny sometimes disappearing.15==Stardew Valley 1.15 for iOS was released on 15 December 2018::* Fixed various issues.
; Changes===1.15===: Stardew Valley 1.15 for iOS was released on 15 December 2018.
:* Minor cosmetic updates.; Changes
; Bug fixes::* Minor cosmetic updates.
:* Fixed [[O jogador#Notas|item spawn codes]] allowed in character names.:* Fixed characters stuck in scenery after backup restore.:* Fixed Shane and Maru work uniform animation issues after backup restore.:* General stability improvements.; Bug fixes
==1::* Fixed [[O jogador#Notas|item spawn codes]] allowed in character names.14==Stardew Valley 1::* Fixed characters stuck in scenery after backup restore.14 for iOS was released on 9 December 2018::* Fixed Shane and Maru work uniform animation issues after backup restore.::* General stability improvements.
; Bug fixes===1.14===: Stardew Valley 1.14 for iOS was released on 9 December 2018.
:* Fixed fishing and planting bugs in 1.13.; Bug fixes
==::* Fixed fishing and planting bugs in 1.13==Stardew Valley 1.13 for iOS was released on 7 December 2018.
; Bug fixes===1.13===: Stardew Valley 1.13 for iOS was released on 7 December 2018.
:* Fixed green slimes occasionally causing issues.:* Fixed other minor issues.; Bug fixes
==1::* Fixed green slimes occasionally causing issues.12==Stardew Valley 1.12 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-:* Fixed other minor issues-and-fixes.149599/page-34#post-3319338 released on 6 December 2018].
; Bug ===1.12===: Stardew Valley 1.12 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-34#post-3319338 released on 6 December 2018].
:* Fixed crashes in very specific cases.:* Improved error logging.; Bug fixes
==1::* Fixed crashes in very specific cases.11==Stardew Valley 1.11 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-33#post-3319301 released on 6 December 2018]:* Improved error logging.
; Changes===1.11===: Stardew Valley 1.11 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-33#post-3319301 released on 6 December 2018].
:* Added backup save button in options menu, to save anytime (see [[:en:Mobile Saves]]).:* Improved auto-attack.:* Improved error logging (now sends crash details to developers automatically).; Changes
; Bug fixes::* Added backup save button in options menu, to save anytime (see [[:en:Mobile Saves]]).::* Improved auto-attack.::* Improved error logging (now sends crash details to developers automatically).
:* Fixed buildings disappearing on move.:* Fixed settings not correctly restored on restart.:* Fixed crab pots on diagonal angles not accessible.:* Fixed NPCs sometimes appearing stuck in scenery.:* Fixed player restoring to slightly wrong place on water farm lowest bridge.:* Fixed toolbar-related crash.:* Fixed other issues.; Bug fixes
==1::* Fixed buildings disappearing on move.10==Stardew Valley 1::* Fixed settings not correctly restored on restart.10 for iOS was [https://community:* Fixed crab pots on diagonal angles not accessible.playstarbound::* Fixed NPCs sometimes appearing stuck in scenery.com/threads/stardew-valley-mobile-known-issues-and-fixes::* Fixed player restoring to slightly wrong place on water farm lowest bridge.149599/page::* Fixed toolbar-31#post-3318399 released on 29 November 2018]related crash.::* Fixed other issues.
; Changes===1.10===: Stardew Valley 1.10 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-31#post-3318399 released on 29 November 2018].
:* Added button in options to swap to the previous save file (and back again).; Changes
; Bug fixes::* Added button in options to swap to the previous save file (and back again).
:* Fixed not adapting for notch on newer iPhone models.:* Fixed text formatting on the Geode and Customize menus.; Bug fixes
==1::* Fixed not adapting for notch on newer iPhone models.09==Stardew Valley 1.09 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-29#post-3317854 released :* Fixed text formatting on 25 November 2018]the Geode and Customize menus.
; Changes===1.09===: Stardew Valley 1.09 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-29#post-3317854 released on 25 November 2018].
:* Added option to restore or ignore auto-save on restart (for players stuck after a save gets corrupted).; Changes
; Bug fixes::* Added option to restore or ignore auto-save on restart (for players stuck after a save gets corrupted).
:* Fixed auto-save only happening when you quit the game.:* Fixed horse unable to leave farm.:* Fixed support for full-screen resolution on newer iPads.; Bug fixes
==1::* Fixed auto-save only happening when you quit the game.08==Stardew Valley 1::* Fixed horse unable to leave farm.08 ::* Fixed support for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-27#postfull-3317602 released screen resolution on 23 November 2018]newer iPads.
; Changes===1.08===: Stardew Valley 1.08 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-27#post-3317602 released on 23 November 2018].
:* Re-enabled auto-save when changing location.; Changes
; Bug fixes::* Re-enabled auto-save when changing location.
:* Fixed issue preventing recovery from save errors.:* Fixed issue where a building could be deleted during move.:* Other stability improvements.; Bug fixes
==1::* Fixed issue preventing recovery from save errors.07==Stardew Valley 1.07 for iOS was [https://community:* Fixed issue where a building could be deleted during move.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-24#post-3316659 released on 17 November 2018]::* Other stability improvements.
; Bug ===1.07===: Stardew Valley 1.07 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-24#post-3316659 released on 17 November 2018].
:* Fixed issues opening/closing gates.; Bug fixes
==1.06==Stardew Valley 1.06 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-:* Fixed issues-and-fixes.149599opening/page-20#post-3316401 released on 15 November 2018]closing gates.
; Changes===1.06===: Stardew Valley 1.06 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-20#post-3316401 released on 15 November 2018].
:* Game now only auto-saves on exit.; Changes
; Bug Fixes::* Game now only auto-saves on exit.
:* Fixed auto-save issues.:* Fixed crash when coming upstairs from cellar.:* Fixed crash when exiting menu using MFI controller.:* Fixed backup save resetting horse and deleting its hat.:* Fixed crash at community center.:* Fixed freezing on night before wedding event.:* Fixed fishing UI scale, position, and overlapping.:* Fixed bundle text displayed in English for all languages.:* Fixed crash at beginning of winter.:* Fixed freezing when starting year 3.:* Fixed crash after interacting with Marnie.:* Fixed crash when placing a chicken then exiting placement.:* Fixed crash when chopping trees inside greenhouse.:* Fixed forage berries refreshing when closing app and re-opening.:* Fixed players becoming stuck while in auto attack.:* Fixed controls locked after mine cutscene.:* Fixed joypad buttons not displayed during festival.; Bug Fixes
==1::* Fixed auto-save issues.05==Stardew Valley 1::* Fixed crash when coming upstairs from cellar.05 for iOS was [https://:* Fixed crash when exiting menu using MFI controller.::* Fixed backup save resetting horse and deleting its hat.::* Fixed crash at communitycenter.playstarbound::* Fixed freezing on night before wedding event.com/threads/stardew-valley-mobile-known-issues-::* Fixed fishing UI scale, position, and-fixesoverlapping.149599/page::* Fixed bundle text displayed in English for all languages.::* Fixed crash at beginning of winter.::* Fixed freezing when starting year 3.::* Fixed crash after interacting with Marnie.::* Fixed crash when placing a chicken then exiting placement.::* Fixed crash when chopping trees inside greenhouse.::* Fixed forage berries refreshing when closing app and re-15#post-3316016 released on 14 November 2018]opening.::* Fixed players becoming stuck while in auto attack.::* Fixed controls locked after mine cutscene.::* Fixed joypad buttons not displayed during festival.
; Bug ===1.05===: Stardew Valley 1.05 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-15#post-3316016 released on 14 November 2018].
:* Fixed crash when interacting with silo.:* Fixed missing slider bar in fishing UI.; Bug fixes
==1::* Fixed crash when interacting with silo.04==Stardew Valley 1.04 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-13#post-3315876 released on 13 November 2018]:* Fixed missing slider bar in fishing UI.
; Changes===1.04===: Stardew Valley 1.04 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-13#post-3315876 released on 13 November 2018].
:; Changes ::* New control system options and improvements (see [[Controles móveis]]):
:** Added virtual joystick and invisible joystick options.
:** Added action / attack button option.
:** Auto-attack targeting improved to always face the nearest foe, and make it easier to flee from monsters.
:** Joypad adjuster tool - complete customization of your onscreen controls.
::* Added MFi controller support.::* You can now slide toolbar up and down to access whole inventory.::* Game now auto-saves so you can continue where you left off, even if you app is killed or unloaded (except during festivals/cutscenes). Note that only end-of-day saves can be loaded on other platforms.::* Game now saves an optional backup when you exit an area.::* Added option to increase the size of numbers in UI.
:; Bug fixes
::* Fixed crash when using ladder in the mines.::* Fixed crash during night market after collecting a pearl.::* Fixed casino currency bar hidden by UI.::* Fixed monsters appearing during day on wilderness farm.::* Fixed player-constructed shipping bins not always accessible.::* Fixed other minor issues.
===1.03===: Stardew Valley 1.03 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-8#post-3314121 released on 30 October 2018].
:; Changes
::* Can now tap/hold to move/cast fishing rod.
:; Bug fixes
::* Fixed pantry bundle not opening when tapped.::* Fixed iPhone XR resolution issue.::* Fixed spring onion event incorrectly positioned.::* Fixed magnetic ring removal causing difficulty collecting items.::* Fixed crash inside mines.
===1.02===: Stardew Valley 1.02 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-5#post-3313487 released on 26 October 2018].
:; Changes
::* Can now play audio (e.g. music or podcasts) in the background.::* Tap and hold movement now lets you exit the side of the screen.::* Added left/right orientations on iPhone.::* Added vibration support when fishing on supported devices (enable via options page).::* Made mounting/dismounting the horse easier.
:; Bug fixes
::* Fixed potential crash when upgrading buildings.::* Fixed potential crash when starting combat in a save imported from PC.::* Fixed potential crash when when opening the quest journal in a save imported from PC.
===1.01===: Stardew Valley 1.01 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-3#post-3313346 released on 25 October 2018].
:; Bug fixes
::* Fixed blacksmith menu not exiting properly.::* Fixed players not able to hold to chop hardwood stumps and the [[Bosque Secreto]] log.::* Fixed virtual joystick conflicting with hold to move when auto-attack is off.::* Fixed bug where the left two tiles on a barn door would open it, but the right two would not.::* Fixed other attack joystick bugs.
===1.0===: Stardew Valley 1.0 for iOS was [https://stardewvalley.net/stardew-valley-coming-to-mobile/ released on 24 October 2018].
:; Changes
::* Initial release, with all single-player content up to {{version|1.3.28|computer version 1.3.28}} (except multiplayer).::* Rebuilt for touch-screen gameplay (new UI, menu systems, and controls).::* Added support for iPhone and iPad.
[[Category:Conteúdo]]
[[en:Mobile Version History]]
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