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Histórico de Versões Móveis

37 bytes adicionados, 17h59min de 22 de dezembro de 2018
update to match English wiki
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Stardew Valley was originally released on February 26, 2016 for Windows PC. The mobile version of the game was announced on October 10th, 2018 and released on the iOS app store on October 24th, 2018.
Stardew Valley was originally released on 26 February 2016 for Windows PC. The mobile version of the game was announced on 10 October 2018 and released to the iOS app store on 24 October 2018. Android support is in late development, but details on the has no release date have not been made available yet.
''For a detailed breakdown of changes specific to the computer version of the game , see [[Version History]].''<br />''For a detailed breakdown of changes specific to the console version of the game , see [[Console Version History]].'' <br />''For instructions on how to transfer saved games from PC to iOS, see [[Saves#Transfer a save|Saves]].''
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==1.17==
Stardew Valley 1.17 for iOS was released on 20 December 2018.
 
; Bug fixes
 
:* Fixed fly swarms in mines and [[Witch's Swamp]].
 
==1.16==
Stardew Valley 1.16 for iOS was released on 19 December 2018.
 
; Changes
 
:* Improved virtual joystick controls for slingshot.
 
; Bug fixes
 
:* Fixed Pam and Penny sometimes disappearing.
:* Fixed various issues.
==1.15==
Stardew Valley 1.15 for iOS was a small patch released on on iOS on 15 December 2018. ; Changes :* Minor cosmetic updates. ; Bug fixes
:* Fixed [[The Player#Notes|item spawn codes]] allowed in character names.:* Fixed backup restored characters getting stuck in sceneryafter backup restore.:* Fixed backup restored Shane and Maru work uniform animation issuesafter backup restore.* Minor cosmetic updates.:* General stability improvements.
==1.14==
Stardew Valley 1.14 was a small bugfix patch to resolve a few issues introduced in 1.13. It for iOS was released on on iOS on 9 December 2018.
; Bug fixes :*Fixed recently introduced fishing and planting bugsin 1.13.
==1.13==
Stardew Valley 1.13 for iOS was a small bugfix patch released on on iOS on 7 December 2018. ; Bug fixes
:*Fixed bug with green slime slimes occasionally causing issueissues.:*Other Fixed other minor fixesissues.
==1.12==
Stardew Valley 1.12 for iOS was a small bugfix patch released on [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-34#post-3319338 on iOS] released on 6 December 2018].
; Bug fixes :*Stability improvements to overcome Fixed crashes in very situational crashingspecific cases.:*Even more improved Improved error logging.
==1.11==
Stardew Valley 1.11 for iOS was a patch released on [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-33#post-3319301 on iOS] released on 6 December 2018].
;Changes
:*Backup Added backup save button in options menu - , to save at any time with this button. anytime (Full details about new save methods see [[Mobile Saves|here]]).:*AutoImproved auto-attack improvements.:*Improved error logging (auto send now sends crash details to developersautomatically).
;Bug Fixesfixes
:*Fixed Buildings buildings disappearing on move.:*Fixed settings don't not correctly restore restored on restart.:*Fixed crab pots on diagonal angles cannot be accessed correctlynot accessible.:*Fixed NPCs sometimes appearing stuck in scenery.:*Fixed player restoring to slightly wrong place on water farm lowest bridge.:*Fixed toolbar -related crash.:*Other stability fixesFixed other issues.
==1.10==
Stardew Valley 1.10 for iOS was a patch released on [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-31#post-3318399 on iOS] released on 29 November 2018]; Changes :*Added a button to in options menu allowing players to swap to their the previous save file (and back again). ; Bug fixes :*Fixed not adapting for notch on newer iPhone models.:*Fixed text formatting issues on the Geode and Customize menus.
==1.09==
Stardew Valley 1.09 for iOS was a small bugfix patch released on [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-29#post-3317854 on iOS] released on 25 November 2018].*Fixed auto save functionality changed to only save when you quit the game; Changes :*Added an option for whether or not to restore the or ignore auto-save when you on restart - this should help any (for players who were stuck after a save got gets corrupted). ; Bug fixes :*FixedHorse Fixed auto-save only happening when you quit the game.:* Fixed horse unable to leave farm.:*Support Fixed support for full-screen resolution on new newer iPads.
==1.08==
Stardew Valley 1.08 for iOS was a small bugfix patch released on [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-27#post-3317602 on iOS] released on 23 November 2018]; Changes :* Re-enabled auto-save when changing location. ; Bug fixes :* Fixed and issue preventing recovering recovery from save errors cleanly - anyone who was locked out of their save should now be able to play again.:* Fixed making it possible to accidentally delete farm issue where a building could be deleted during move.* Auto save of backups when changing location is now re-enabled (switch it off in options if you encounter any problems):* Other stability improvements.
==1.07==
Stardew Valley 1.07 for iOS was a small bugfix patch released on [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-24#post-3316659 on iOS] released on 17 November 2018]; Bug fixes :*Fixed issues with properly opening/closing gates.
==1.06==
Stardew Valley 1.06 for iOS was a bugfix patch released on [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-20#post-3316401 on iOS] released on 15 November 2018].
;Changes
*Auto save improvements:*Game now only auto-saves on exit.
; Bug Fixes
:* Fixed auto-save issues.:*Fixed crash when coming upstairs from cellar.:*Fixed crash when exiting menu using MFI controlercontroller.:*Fixed backup save reseting resetting horse, and deleting worn its hat.:*Fixed crash at community center.:*Fixed freezing on night before wedding event.:*Fixed fishing UI scale, position, and overlapping.:*Fixed bundle text displayed in English for all languages.:*Fixed crash at beginning of winter.:*Fixed freezing when starting year 3.:*Fixed crash after interacting with Marnie.:*Fixed crash when placing a chicken then exiting placement.:*Fixed crash when chopping trees inside greenhouse.:*Fixed forage berries refreshing when closing app and re-opening.:*Fixed players becoming stuck while in auto attack.:*Fixed controls lock out locked after mine cutscene.:*Fixed joypad buttons not displaying displayed during festival.
==1.05==
Stardew Valley 1.05 for iOS was a small bugfix patch released on [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-15#post-3316016 on iOS] released on 14 November 2018].
; Bug Fixesfixes
:* Fixed crash when interacting with silo.:* Fixed missing slider bar in fishing UI.
==1.04==
Stardew Valley 1.04 for iOS was released on [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-13#post-3315876 on iOS] released on 13 November 2018].
; Changes
:* New control system options and improvements (see [[Controles móveis|full details]])::** Virtual Added virtual joystick, and invisible joystick options.:** Action Added action / attack button option.:** Auto-Attack - attack targeting improved to always face the nearest foe. Easier , and make it easier to flee from monsters.:** Joypad adjuster tool - complete customization of your onscreen controls.:* Added MFi controller support.:* Slide You can now slide toolbar up and down to access whole inventory.:* Game now auto-saves so you can continue where you left off , even if you kill the app is killed or the device unloads it*unloaded (except during festivals/cutscenes). Note that only end-of-day saves can be loaded on other platforms.:* Game now saves an optional backup each time when you exit an area.:* Option Added option to increase the size of numbers in UI.
; Bug Fixesfixes
:* Fixed mine crashing crash when using ladderin the mines.:* Fixed crash during night market after collecting a pearl.:* Fixed casino currency bar hidden by UI.:* Fixed monsters appearing during day on wilderness farm.:* Fixed player -constructed shipping bins not always accessible.:* Other minor bug fixes <nowiki>*Does not save during festivals/cutscenes. Only ‘end of day’ saves can be loaded to/from Fixed other platformsminor issues.</nowiki>
==1.03==
Stardew Valley 1.03 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-8#post-3314121 released on iOS] on 30 October 2018]; Changes :* Can now tap/hold to move/cast fishing rod. ; Bug fixes
:* Fixed Pantry pantry bundle not opening when tapped.:* Fixed iPhone XR resolution problemissue.:* Fixed spring onion event incorrectly positioned.:* Fixed removing magnetic ring causes removal causing difficulty collecting items.:* Fixed crashing crash inside mines* Can now tap and hold to move then cast fishing rod.
==1.02==
Stardew Valley 1.02 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-5#post-3313487 released on iOS] on 26 October 2018].
; Changes
==1.01==
Stardew Valley 1.01 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-3#post-3313346 released on iOS] on 25 October 2018].
; Bug fixes
==1.0==
Stardew Valley 1.0 for iOS was [https://stardewvalley.net/stardew-valley-coming-to-mobile/ released on iOS] on 24 October 2018].
; Changes
:* Initial release, with all single-player content up to {{version|1.3|computer version 1.3.28}} (no except multiplayer).
:* Rebuilt for touch-screen gameplay (new UI, menu systems, and controls).
:* Added support for iPhone and iPad.
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